Originally posted by RedhNine:They are the same tho. only "difference" is that the driver vsync overrides in-game option.Įnabling vsync in-game or in the control panel will have the same result with gsync on. I can't provide any more of my own evidence than that software, and I really don't appreciate your attitude :-\įeel free to post your own evidence instead of making baseless claims and insulting others with a condescending attitude. G-SYNC V-SYNC “Off” disables this behavior see G-SYNC 101: Range), and two, whether G-SYNC falls back on fixed refresh rate V-SYNC behavior if V-SYNC is “On,” G-SYNC will revert to V-SYNC behavior above its range, if V-SYNC is “Off,” G-SYNC will disable above its range, and tearing will begin display wide."įeel free to post your own evidence instead of making baseless claims and insulting others with a condescending attitude. "However, with G-SYNC enabled, the “Vertical sync” option in the control panel no longer acts as V-SYNC, and actually dictates whether, one, the G-SYNC module compensates for frametime variances output by the system (which prevents tearing at all times. There seems to be a ton of misinformation on this topic :-\ I would never normally even consider V-sync especially when I already have G-Sync (Adaptive Refresh Rate) but I was under the impression that if nothing else V-sync was good for "locking" your FPSĪlso, in-game VSYNC and driver VSYNC are the same thing. So yeah, thoughts on getting that 60 FPS locked down when you know your system can handle it? Like in-game V-sync vs. I thought this was working because my FPS would just flicker between 59 and 60 nonstop buttt then I got into a battle with a bunch of enemies on screen and it lagged way worse than anything I saw before. Didn't really notice any difference so I went into the NVCP and set a program specific 60 FPS cap w/ V-sync set to Fast and Low Latency mode set to Ultra to counteract the V-sync input lag. I figured I'd mess around with some of the settings in-game as well as in the Nvidia Control Panel - first I tried turning on the V-sync in game just to see if it would stabilize the 60 FPS. I was noticing when I left everything on uncapped settings I was somehow getting dips down to 52ish FPS when running through crowded areas. So I'm trying to make the most out of the lame 60 FPS cap even though with my setup I can easily handle at least double that on my 3060 Ti and 144 Hz w/ G-sync monitor.
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