Spawns Soldiers that help with fighting the boss, large groups of enemies, and taking a beating for you. Buffing it to killing enemies at 20% health. Right before the boss starts, we’ll change this to a Hungry Grove by taking away the Grove. Unless you have Outposts nearby.Īside from taking out the boss at 15% health, you can also use a few of these against other enemy spawners. Aside from resources, there’s no reason to fight them all at once. Spiders are for grinding cards, but be careful to not place these tiles in areas where every spider spawns on one tile. Groves are primarily for taking advantage of Blood Groves. Skeletons aren’t too bad for farming cards once you get some evasion and attack speed going. Otherwise, click here and skip to the next section for overall Loop Hero tips and tricks. For extra info regarding each card, take a look at the table below. While the Outpost helps with some extra DPS and tanking against the boss. The River tile literally doubles your attack speed while also nerfing enemies. If you don’t have the River or Outpost yet, you’ll likely want to grind those before taking this boss on. These are the cards I used to beat the Chapter 3 boss, the Hunter. Continue reading below for this Loop Hero guide. This is why I switched to the Rogue since the only RNG struggle you’ll have is with traits. Most guides recommend using a bunch of Spider Cocoons and Cemeteries, but Necromancers struggle to keep up. I recommend using the Rogue class for this chapter as the Necromancer relies too much on RNG for a good build. Here’s how I did it with a bunch of tips and strategies to help you How to Beat Chapter 3 in Loop Hero As someone that struggled for hours trying to beat it as a Necromancer, I gave up and switched to the Rogue.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |